It's a misconception about indie, in indie game development there are literally 99 games that flop and die for 1 that succeeds, and you don't even hear about those that died having 100 players peak on release day.
Steam new releases at this point are like 50% pornography, 40% early access open world survival crafting games that will never leave early access, 9% actually trying to be unique but not really succeeding, and 1% games that may be worth playing.
1% of 19000 games released in a year is 190 games worth playing. Do you play 190 games in a year? Or even 19? I'd say that's fucking plenty of quality games even if there is a lot of trash. Steam lets anyone sell games so of course there is going to be a lot of trash. Doesn't mean we dont still get way more from indies worth playing than AAA.
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u/AnotherGerolf 14h ago
It's a misconception about indie, in indie game development there are literally 99 games that flop and die for 1 that succeeds, and you don't even hear about those that died having 100 players peak on release day.