Photo attached for proof.
This game sucks.
The combat is so shallow, there is no room for creativity. You parry, you stun, you barrage, you special attack. Over and over again. Any variety in combat comes solely from the combat finishers. Granted there’s a good amount of those, but you have zero say in what finisher animation you’ll even get. It’s totally random.
The level design is incredibly linear. There’s absolutely zero exploration, which is fine in character action/hack and slash games, but again, the combat is not complex enough to warrant such linear levels. Devil May Cry this is not.
The only side content are “nightmare doors”. These provide 2 kinds of challenges. Traversal and, you guessed it, more fucking shallow combat. There’s not even any traversal tools. No double jump, no wall running, no air dodging, nothing. The traversal “challenges” amount to holding the sprint button and just hitting jump as Wolverine magnetizes to the nearest zipline or ledge
The skill tree is also so incredibly basic, I don’t even know why it exists. Skills gradually unlock throughout the story, and so there were many times I had skill points to use but literally couldn’t even spend them because I had already unlocked all available skills, and needed to wait to advance the story to unlock more skills.
Then there’s adaptations. A tree where you can unlock and equip a set amount of passive abilities . I honestly don’t have much to speak on that, because they’re so fucking pointless I forget their existence about halfway through the game.
All collectibles, and “hidden” chests, stare you right in the face, you can’t miss them even if you tried.
I will say though, the story was pretty good, and I thought the actors knocked their performances out of the park, but nowhere close to being good enough to redeem this game.
Bottom line, this is the first Insomniac game I have been disappointed by, and I’m old enough to remember playing Spyro on the PS1. I mean, massive disappointment.
This game sucks.