r/gaming 15h ago

PlayStation’s Future Has Never Looked Bleaker

https://www.ign.com/articles/playstations-future-has-never-looked-bleaker
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u/Goldeniccarus 13h ago

Steam new releases at this point are like 50% pornography, 40% early access open world survival crafting games that will never leave early access, 9% actually trying to be unique but not really succeeding, and 1% games that may be worth playing.

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u/DarthW00dy 12h ago

By that math that's about 200 games every year that might be worth playing since about 20000 games were released on Steam in 2025.

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u/Random_Guy_12345 7h ago

Yes, that's exactly what's happening.

There is such a release volume that, even with an abysmal hit rate, you still get a decent title every now and then.

The issue is having to filter all the garbage.

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u/ThereAndFapAgain2 3h ago edited 2h ago

200 games a year is more than “every now and then” lol

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u/Wes_Warhammer666 22m ago

The every now and then part is you having to find the non-garbage. The successful discovery only happens now and then when there's only 200 in a sea of shit.

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u/stellvia2016 56m ago

Which is why Valve has been putting a lot of effort into improving their discovery tools this year.

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u/ZeppelinAlert 4h ago

wow that‘s nearly 55 new games being launched on Steam every single day. No wonder good stuff gets lost in the flood.

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u/KaminaTheManly 11h ago

1% of 19000 games released in a year is 190 games worth playing. Do you play 190 games in a year? Or even 19? I'd say that's fucking plenty of quality games even if there is a lot of trash. Steam lets anyone sell games so of course there is going to be a lot of trash. Doesn't mean we dont still get way more from indies worth playing than AAA.

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u/Scoo_By PC 9h ago

190 games being worth playing and actually playing isn't the same, unless I get paid to play games.

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u/iamergo 5h ago edited 4h ago

No game is for every single person — save for maybe Stardew Valley. Games have a TA. Solo-deving a game for a couple of years and selling 20,000 copies at $10 a pop is a good time investment, even if you lose over a half of that to Steam's cut, taxes and eventual sales. And 20,000 copies really isn't that much compared to what major indie successes sell. So if you have a great idea, the patience and the know-how to make a good indie game, the audience is there, and it's worth doing.

Edit: Remember a few months ago someone posted a video on this sub of this German indie dev crying on camera when he opened his Steam sale stats after a week of releasing his game? It was a fantasy tower defense I'd never heard of before and a game I would never consider playing or making myself, but there he was, a few hundred thousand big ones richer a week after release. My point is, your own taste, monetary situation and amount of free time do not define what the indie video game market is like.

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u/WorkFurball 6h ago

And in reality maybe 9 of those at best are actually truly worth playing.

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u/Weltall8000 7h ago

Cool. You're missing their point though.

Furthermore, connecting people with these hidden gems is part of the problem too.

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u/tempinator 8h ago

Do you play 190 games in a year? Or even 19?

Yeah, even if it's 0.1% it's more than enough.

Frankly my backlog of games to play is already so large, I am absolutely satisfied with the state of gaming personally. I have literally hundreds, likely thousands of hours of entertainment already in my steam library, and there are always at LEAST 2-3 games a year I'm really excited for even in the current state.

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u/Sleij3r 7h ago

remember that its not for ONE people to play 190 games in a year, there are quite a lot of active users in steam.

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u/callisstaa 9h ago

Most indies are single player. Tell me a single player AAA game that released in the last 2 years that was ass.

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u/Practical-Alarm1763 9h ago

Tell me a single player AAA game that released in the last 2 years that was ass.

Ooo ooo I know!!! MindsEye (2025)

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u/jotheold 8h ago

not 2 years but 3,

Immortals of Aveum

was super high budget EA game flopped like hell

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u/Buirck 12h ago

So Stardew Valley.

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u/sagevallant 10h ago

Still waiting for my high quality indie crossover dream game that combines the fun of Stardew with the fun of Factorio

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u/Fuzzy-Amphibian-956 9h ago

Then call us dream buddy’s because that sounds amazing!

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u/Scrubsui_No_Hado 3h ago

Personally i have over 150 games in my library. No pornography, only ever bought two games in early access and i fucking hate open world survival craft so none of that.

I have literally 6 times as many games as in my teens and twenties, ranging from any genre, triple a to indies, retro and recent and beautifull remasters and remakes.

I have games for years to play and all that for propably the same money spent on PS1, PS2 and N64 games. Only much more high value content, more replayability, visuals 17 year old me wouldn't have dreamed of.

I really don't get all the glooming about todays gaming industry, just ignore the garbage, there's too many jewels too choose from to play them all as it is.